Screenshots

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A Trial level on a dark grid where a red beam bends around mirrors toward its targets
A beam splitting into red and green paths that light separate targets
A harder board with scattered mirrors and decoy pieces in the Nebula Heart world
Journey screen listing worlds such as Dawn Threshold, Prism Coast and Ember Depths with stars collected
Daily challenge board with the hint that light entering one ring leaves from its twin
Goals screen with a seven-day reward calendar, a streak shield and today's puzzle

Features

  • 280 levels, 14 worlds

    Hand-tuned puzzles, each verified solvable, with a Trial every tenth level.

  • Light that mixes

    Red, green and blue combine into new colors, and targets need the right one.

  • Many optical pieces

    Mirrors, splitters, prisms, color filters, combiners and portals.

  • Daily puzzle and goals

    A fresh daily puzzle, three daily missions and a weekly star challenge.

  • Zen and Deep Field

    A relaxing endless Zen mode and an endless ladder of puzzles after the campaign.

  • Beam themes

    Neon, Ember, Crystal, Aurora, Solar, Void and more, purely cosmetic.

About Lumen Loop

Each level is a board with a light source, a set of pieces and one or more targets. Turn mirrors and place splitters, prisms, filters, combiners and portals until every target glows. Red, green and blue light mix into new colors, and a target only lights up in the right one, so later boards are as much about color as about angles.

The difficulty curve is deliberate. Early levels teach a single mirror; a few worlds later, mirrors are scattered across the board, some pieces are decoys, and two separate beams must be built without touching each other. Every tenth level is a Trial, the hardest puzzle of its stretch, with double rewards. All 280 levels across 14 worlds are hand-tuned and verified solvable, and the Deep Field adds an endless ladder after the campaign.

A daily puzzle, three daily missions, a seven-day reward calendar and a weekly star challenge give a reason to return, and a relaxing Zen mode has no goals at all. Beam themes such as Neon, Ember and Aurora change the look, never the puzzle. Every level can be finished for free, a hint places one piece correctly, and Remove Ads or the one-time Luminary Pass turns ads off. No account is needed.

Who it is for

Puzzle players who like spatial logic and optics, from casual players learning the first mirror to those who want genuinely hard boards.

Lumen Loop — Bend beams of light through mirrors, prisms and portals

Watch the trailer

Watch the trailer

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Built by Rui Codex

We design, build and publish our own apps with the same engineering we put into client software.

Built in Flutter with Riverpod and SQLite. A solver verifies that every level is solvable, the puzzles run offline, and the game is localised into five languages.

Technology

  • Flutter
  • Dart
  • Riverpod
  • SQLite

Related services

Frequently asked questions

Is Lumen Loop free?

Yes. Every level can be finished without paying. The game shows ads, and Remove Ads or the one-time Luminary Pass turns them off. There are no subscriptions.

Does Lumen Loop work offline?

Yes. The puzzles work offline, and no account is needed.

What if I get stuck?

A hint places one piece correctly. When you are out of lumens, an optional short video gives a free hint.

Which languages does Lumen Loop support?

English, Turkish, German, Spanish and French.

Is Lumen Loop on iPhone?

Not at the moment. Lumen Loop is published on Google Play for Android phones and tablets; there is no App Store version yet.

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